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Game Art
Concept, character, environment, UI, and technical art for games.
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Latest in Game Art
See How Expressive Deadlock's Mina's Face Can Be With This Blender Rig
1+ hour, 7+ min ago (151+ words) There's also a possibility that zombielord999 could make their version of the rig publicly available in the future: Another animation puts Mina's fluid hair movement on full display: She's absolutely adorable, though realistically, she probably won't be acting this way around…...
Artist Shows 3D Stylized Mouse Character with Rigged POSCA Marker
3+ hour, 14+ min ago (201+ words) JuanCarlos CR's new character looks like it could belong in an animated film. JuanCarlos CR, a talented 3D artist whose amazing stylized characters from The Lion King, Robin Hood, and Toy Story, as well as original characters we have featured multiple…...
Flexible New 3D Facial Anatomy Tool For Character Artists Coming Soon
4+ hour, 35+ min ago (149+ words) Meet HAELE 3D's Portrait Studio Pro. Users can switch between simplified, realistic, and anatomical models, and choose from more than 50 editable scenes and 30 characters. The app includes face planes, skull and facial muscle models, and individual facial parts. You can…...
This 3D Fish Fountain Looks Like it Belongs in a Lively Old Town
15+ hour, 12+ min ago (144+ words) It looks so soothing. Michael Carville, a Senior 3D Generalist, shared on LinkedIn and ArtStation a beautiful 3D fish fountain built mainly in Substance 3D Designer, with additional work done in Unreal Engine and Maya. The artist also shared some of the materials…...
Stone Steps of Oblivion - Fukuoka Castle Ruins
1+ day, 10+ hour ago (44+ words) teamLab The light of each step is autonomous, shining brightly and then fading as if breathing slowly. If a person goes close to the stairs the light glows strongly and a colour and sound tone resonates out....
How to Turn a Photo Into Architectural Photography Style With AI
1+ day, 23+ hour ago (44+ words) Start from your image, then render or enhance toward the style. Lead with light, keep it clean. Two things matter most. More design workflow insights on the Spacely AI blog → → Create your free account → Watch the full tutorial on YouTube…...
How I created a dramatic fight scene for the cover of a fantasy book in the aesthetic that I grew up with
2+ day, 4+ min ago (550+ words) Andrea Piparo shares his painting process and the ideas behind creating fantasy cover art. The publishing house Armenia Edizioni commissioned me to create this cover for RF Obsydios’s debut fantasy novel. I was asked to depict a young warrior, already…...
Building Pacific Northwest scenes with pixelated paint
4+ day, 13+ hour ago (290+ words) Combining lush, layered imagery with everyday family memories, artist Cable Griffith invents a new take on landscapes. In this new episode of Art by Northwest, we head to Burien, Washington, to visit Cable Griffith, an artist and art professor at…...
Crafting a Body Impression: Fun Techniques Revealed!
4+ day, 18+ hour ago (40+ words) Yahoo Join us as we explore creative and fun ways to capture body impressions! From unique materials to clever techniques, we'll show you how to make stunning crafts that will impress your friends....
Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept
4+ day, 19+ hour ago (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...